Main frame class.
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#include <audio.h>
Main frame class.
- Author
- Asiern
- Since
- Fri Aug 27 2021
◆ Audio()
◆ ~Audio()
◆ onloadBtnPress()
void Audio::onloadBtnPress |
( |
wxCommandEvent & |
evt | ) |
|
|
protected |
Load file event.
- Parameters
-
- Returns
- (void)
◆ onpauseBtnPress()
void Audio::onpauseBtnPress |
( |
wxCommandEvent & |
evt | ) |
|
|
protected |
Pause event.
- Parameters
-
- Returns
- (void)
◆ onPitchDecrease()
void Audio::onPitchDecrease |
( |
wxCommandEvent & |
evt | ) |
|
|
protected |
Pitch decrease event.
- Parameters
-
- Returns
- (void)
◆ onPitchIncrease()
void Audio::onPitchIncrease |
( |
wxCommandEvent & |
evt | ) |
|
|
protected |
Pitch increase event.
- Parameters
-
- Returns
- (void)
◆ onplayBtnPress()
void Audio::onplayBtnPress |
( |
wxCommandEvent & |
evt | ) |
|
|
protected |
Play event.
- Parameters
-
- Returns
- (void)
◆ onstopBtnPress()
void Audio::onstopBtnPress |
( |
wxCommandEvent & |
evt | ) |
|
|
protected |
Stop event.
- Parameters
-
- Returns
- (void)
◆ wxDECLARE_EVENT_TABLE()
Audio::wxDECLARE_EVENT_TABLE |
( |
| ) |
|
|
protected |
The documentation for this class was generated from the following files: